BHOC: SHOGUN WARRIORS #9

The various assorted issues of SHOGUN WARRIORS have all mostly blurred in my memory after so many years. It was a title that I liked, and which I bought regularly all throughout its 20 issue run. But it wasn’t an especially deep series, and its essential structure, which amounted to robots battling giant kaiju-style monsters every issue, tended to not be especially memorable on an individual level. But the series was always entertaining and gave me the reading value that I wanted for my forty cents, and so I never wavered from it. The fact that it was a toy tie-in series, something that would eventually begin to devalue a comic series in the yes of my small crowd of comic book reading friends, hadn’t yet completely taken hold either, so there wasn’t any stigma attached to following it, as there might have been a few years later on.

SHOGUN WARRIORS was based on a toy line, whose individual pieces had been imported from Japan. Originally, they belonged to a number of different lines, or were merchandise attached to separate anime. But in the States, they were all lumped in together as a single marketing entity. As the television limited series Shogun was the strongest association most in America had of anything Japanese, the name SHOGUN WARRIORS was applied to the line. In the comics, it fell to writer Doug Moench and artist Herb Trimpe to come up with a backstory for the assorted robots and their ongoing battle against giant monsters. As far as I can tell, the history used in the comics wasn’t ever directly carried over into any of the other merchandising for the toys. But Moench did a solid job with it, and I never questioned any of it as a reader of the time.

The story in this particular issue focuses primarily on Dangard Ace, piloted by oceanographer Ilongo Savage (a somewhat unfortunate name in retrospect.) Last time, Savage and his associate Judith were exploring an undersea site where a meteor had crashed down. But it turns out that the meteor contained a massive creature called the Starchild. Ilongo calls back to the Sanctuary of Light for an assist, and Dr. Tambura is able to teleport Savage’s robot Dangard Ace to the area. Unfortunately, Dangard is too large to fit inside the cavern that Savage and Judith are in, so Judith is forced to act as a decoy, momentarily drawing the Starchild away so that Ilongo can board the robot and intercede.

Savage is able to do so in time to rescue Judith from the colossal beast, but he finds that Dangard Ace’s munitions cannot penetrate the creature’s hide–he’s unable to do the thing any damage. What’s more, the Starchild is attracted to its attacker, causing Dangard to have to soar skyward in an attempt to stay out of the Starchild’s grasp. Growing bored with this fight, the Starchild changes direction, heading instead for the shore and the oceanography center that’s situated there. While he’s still concerned about moving into grappling position with the beast, Savage has no choice, and so Dangard Ace body-checks the thing, preventing it from smashing into the center. I have to say, of the three main robots in this series, Dangard Ace is the one that Trimpe seems to have the toughest time anthropomorphizing. In most of these shots, the robot is stiff and lifeless, like a posed action figure rather than an active giant robot.

After a brief interlude with Combatra’s pilot Genji Odashu, who is on trial for the loss of the top secret jet prototype she was flying when she first got involved with the Followers of Light and their struggle, Dangard Ace continues its fight against the Starchild. While the oceanography center has been saved, the monster is headed inland into Madagascar, towards populated areas. Dangard tries to hold it off, but the Starchild unleashes a new power: the ability to breath flame. So now the civilians in the area are in even greater danger as the Starchild unleashes a torrent of fire all around him. Meanwhile, Raydeen pilot Richard Carson is questioned by a couple Men in Black about his involvement in Raydeen’s recent battle with the Cerberus monster. Neither Richard nor his lady friend Deena are quite clear on who these government spooks actually are, but Carson regrets not having been more circumspect about using Raydeen.

Back in Madagascar, the battle between Dangard Ace and the Starchild reaches a pivotal moment. A building has been weakened by the Starchild’s flame attacks and threatens to collapse with dozens of people still inside it. Ilongo is forced to use Dangard to prop the building up physically, even though doing so makes him a sitting duck target for the Starchild. But rather than continuing its attack, the Starchild instead begins to undergo a strange metamorphosis. It becomes a flying dragon in its final form and takes off for the sea, with Dangard unable to pursue it until all of the people are out of the collapsing building. So it’s a big L for Savage and Dangard Ace–and what’s more, Ilongo has the curios impression that the Starchild was only testing Dangard.

And as the issue wraps up, we cut back to Japan, where Genji is facing sentencing for her crimes of espionage. She’s refused all along to provide any answers, not wanting to reveal the secrets of Combatra and the Followers of Light, but this has just made her look all the more guilty. But before the worst can happen, the courthouse is rocked by explosions. Racing outside, Genji is startled to see a gigantic five-fingered hand-creature floating in the sky, each one of which’s fingers is a lizardlike beast head. Genji uses her pendant to call the Sanctuary and summon Combatra, but that conflict will play itself out next month. Because this is were our story is To Be Continued.

12 thoughts on “BHOC: SHOGUN WARRIORS #9”

  1. Endlessly fascinated with America’s ongoing desire to Frankenstein Japanese imports into great thing like Robotech, average things like Shogun Warriors, and godawful things like Power Rangers.

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    1. While I’m not a Power Rangers fan at all, I have to give them credit for succeeding way beyond Shogun Warrior, Micronauts or Star Blazers.

      I can’t say anything about Shogun Warriors ever appealed to me either.

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  2. I know I mentioned this Japanese TV Series before, but Johnny Sokko and his Flying Robot ( Giant Robo –1967 sci-fi ) is probably why I picked up this series. What I don’t get is why Marvel did just do a Red Ronin series instead of sharing profits with the toy company? Was the toy line that popular outside Japan?

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  3. Are the Shogun Warriors Marvel’s attempt at fast food? That’s not an insult. You know exactly what you’re getting once you walk through those doors. While not anything special, the meal does what’s supposed to do in terms of filling you up. On that same note, a comic like this one isn’t anything remarkable, but it is entertaining. Moench keeps things straightforward and allows Herb Trimpe to do what he does best – draw big monsters for the hero to fight. That worked during his tenure on The Hulk and it works here. Is it the Dark Phoenix saga? Or Demon in a Bottle? No. But does every comic book have to be?

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  4. trimpe’s style had evolved quite a bit since his hulk heyday from looking at these pages, there’s some layout movement stuff here thats a strong herb-ism, but he’s a bit looser, mebbe some of that is able’s inking. i was never a reader of this book, it probably got canned not long after my comic book starting point and toy line stuff didnt thrill me even as a kid (that said the gi joe book was absolutely rad from the second my 6 year old self laid eyes on it during its 2nd year)

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  5. I bought the issue before this one. I never owned a Shogun Warrior toy but I thought they looked neat. I always thought Raydeen looked the coolest, but I was not very thrilled with the story. It just seemed like nothing much happened and the “trick” to the good guy winning wasn’t very tricky. I eventually bought this issue for a dine or such because I wandered what happened next.

    I had the Fantastic Four issue where Moench “finished” the Warriors, by destroying them in a way that you never see them (licensed properties and all). I didn’t like that issue either.

    Great concept, bland execution. And Moench and Trimpe both have worked on comics that I absolutely loved.

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  6. I looked at the splash page and wondered “Is that Gaspar Saladino lettering?”, especially because the style seemed quite different from the rest of the story. Todd Klein agrees, listing it in his article of Saladino in miscellaneous Marvel “S” titles. (All through the seventies and early eighties, Marvel would often have Saladino letter just the first page of stories, perhaps thinking that his lettering would be more attractive to potential buyers looking at the splash page.)

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  7. It’s a minor thing, but I like how Trimpe made sure to include that sunken ship on the cover, to create a sense of scale. I don’t know that it should be so brightly colored, but hey, that’s not his job.

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  8. I’ve never been a toy guy but I did but most of the comic versions (except GI Joe) and enjoyed them, but can’t even explain to myself why. Well, except for Shogun Warriors. I love both artist and writer so it was a special treat even if as deep as puddle. Shame Abel inked this. To my taste he ruined a lot of books.

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  9. The SHOGUN mini-series didn’t air until September 1980, when the toys had run their course (and almost exactly as the last issue of the comic was coming off the shelves) but the success of the 1975 novel may well have been inspirational in their casting around for a cool Japanese word to employ.

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  10. I remember Shogun Warriors which I enjoyed. I think Doug wrapped up the saga in his FF run. I also read Rom and Godzilla from Marvel around that time. Fun books!

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