Blah Blah Blog: The Mechanics of Comic Book Editing

A post from my ancient Marvel blog talking about how I approach editing a comic book. Friday, 10:31 April 28, 2007 | 1:00 AM | By Tom_Brevoort | In General Okay, howsabout we start off today with a little bit of chatter on the mechanics of comic book editing.Every editor does things a little bit … Continue reading Blah Blah Blog: The Mechanics of Comic Book Editing

Perfect Game: ZOT! #33

Scott McCloud's ZOT! has become somewhat forgotten over the past three decades, overshadowed by his later work on UNDERSTANDING COMICS and its sequels, and even his epic graphic novel, THE SCULPTOR. But it's a brilliant strip, very much ahead of its time. McCloud was one of the first to apply the influences of Japanese manga … Continue reading Perfect Game: ZOT! #33

Blah Blah Blog: Editing Artwork

A post from my ancient Marvel blog talking about how you approach editing artwork. Tuesday, 1:08 April 28, 2007 | 1:00 AM | By Tom_Brevoort | In General Somebody asked yesterday about editing artwork, and how that's done, so I thought I'd speak to that a little bit.The first thing to understand is that you … Continue reading Blah Blah Blog: Editing Artwork